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Moonveil regent

Here is my bachelor project: the Moonveil regent

Beautiful concept by Joshua Raphael for Magic: the Gathering

My DA reference is divinity II : original sins

I made a lot of mistakes but I'm prod to see that I evolve and my render become bether each time

My objective was to product a dragon with a specific Art Direction to improve all my skills around creature production for video game

My objective was to product a dragon with a specific Art Direction to improve all my skills around creature production for video game

modeled in Zbrush, using maya for retopology and UVs
texturing in substance painter and render un Marmoset toolbag

original concept made by Joshua Raphael for Magic: The Gathering

original concept made by Joshua Raphael for Magic: The Gathering

high poly in Zbrush

high poly in Zbrush

topology low poly

UVs with differents texture layers

UVs with differents texture layers